entering Hit_w_thermal.qc
grabbing \3DSMAX3\Scenes\Thermal\/thermref.smd
BMP generic.bmp [64 64] (100%)    4864 bytes
BMP text2.bmp [64 64] (100%)    4864 bytes
BMP text1.bmp [64 64] (100%)    4864 bytes
BMP chrome.BMP [64 64] (100%)    4864 bytes
BMP rldvbdtp-0.bmp [64 16] (100%)    1792 bytes
BMP rldvbdsd-0.bmp [64 32] (100%)    2816 bytes
BMP strpsitf-0.bmp [64 64] (100%)    4864 bytes
$hbox 0 "thermal1" -2.76 -2.80 -2.85  2.76 2.80 3.27
writing H:\3DSMAX3\Scenes\Thermal\w_thermalT.mdl:
textures   29748 bytes
---------------------
writing H:\3DSMAX3\Scenes\Thermal\w_thermal.mdl:
bones        500 bytes (2)
sequences    104 bytes (0 frames) [0:00]
vertices    7320 bytes (280 vertices, 283 normals)
mesh        5980 bytes (466 tris, 116 strips)
models     13488 bytes
total      14092
